package platformer.view.sprites.states;

public class RunningLeft extends AnimationState{
	public RunningLeft() {
		super( 12, 3, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new WalkingLeft().getIdle();		
	}
	
	@Override
	public boolean flipHorizontal() {return true;}
}
